Domains
ALIEN Domain
Deities: Fharlanghn, Iblix, Nix, Ptah, Vecna.
Granted Power: Speak Language is a class skill, and you receive a +3 bonus to all Will saves against Fear and confusion spells and effects.
Spells: 1 cause fear, 2 alter self, 3 tongues, 4 Evard's black tentacles, 5 plane shift, 6 visage of horror, 7 insanity, 8 Illiquin's xenomorphia, 9 gate
ANARCHY Domain
Deities: Araxus, Dionysus, Taiia the Destroyer.
Granted Power: You can attain superior dexterity as a supernatural ability. You gain an enhancement bonus to your Dexterity based on your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day.
Spells: 1 entropic shield, 2 misdirection, 3 blink, 4 confusion, 5 song of discord, 6 animate objects, 7 reverse gravity, 8 earthquake, 9 polymorph any object
ANGER Domain
Deities: Aegir, Apep, Araxus, Ares, Erythnul, Gruumsh, Hextor, Set, St. Cuthbert, Surtur, Taiia the Destroyer, Thor, Thrym, Tiamat.
Granted Power: You gain the smite power once per day, the supernatural ability to make a single melee attack with a +4 bonus to your attack roll and a bonus to your damage roll equal to your cleric level. You must declare the smite before making the attack.
Spells: 1 fury eyes, 2 shatter, 3 rage, 4 shout, 5 symbol of pain, 6 harm, 7 fire storm, 8 greater shout, 9 Bigby's clenched fist
ARCHERY Domain
Deities: Apollo, Corellon Larethian, Fenris, Uller.
Granted Power: You may use your Wisdom modifier instead of your Dexterity modifier on ranged melee attacks.
Spells: 1 arrowfire, 2 melf's acid arrow, 3 flame arrow, 4 magic quiver, 5 summon nature's ally V (arrowhawk), 6 spirit bow, 7 aim of Sagittarius, 8 arrow of slaying, 9 summon nature's ally IX (pixie)
ART Domain
Deities: Aphrodite, Apollo, Artemis, Balder, Bes, Corellon Larethian, Dionysus, Garl Glittergold, Hathor, Olidammara, Taiia the Creator, Tremaine.
Granted Power: Perform is a class skill, and you receive a +2 competence bonus on all Craft and Perform checks.
Spells: 1 silent image, 2 wood shape, 3 stone shape, 4 rainbow pattern, 5 song of discord, 6 symbol of persuasion, 7 statue, 8 Otto's irresistible dance, 9 polymorph any object
BALANCE Domain
Deities: Bast, Boccob, Kord, Obad-Hai, Xo.
Granted Power: You receive a +2 competence bonus to Balance, Climb, and Move Silently checks.
Spells: 1 jump, 2 spider climb, 3 water walk, 4 air walk, 5 commune with nature, 6 mass cat's grace, 7 spell turning, 8 mind blank, 9 teleportation circle
BEAUTY Domain
Deities: Aphrodite, Apollo, Balder, Isis, Jezell, Laeren, Lilith, Sif, Taiia the Creator, Tremaine.
Granted Power: You can attain superior charisma as a supernatural ability. You gain an enhancement bonus to your Charisma based on your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day.
Spells: 1 charm person, 2 eagle's splendor, 3 daylight, 4 rainbow pattern, 5 dream, 6 visage of beauty, 7 regenerate, 8 mass charm monster, 9 prismatic sphere
BLOOD Domain
Deities: Ares, Drusilla, Erythnul, Gruumsh, Hextor, Imhotep, Kord, Lihra, Nerull, Taiia the Destroyer, Toldoth.
Granted Power: You receive a +3 bonus to Fortitude saves against poison, disease, and effects that attack, alter, or drain blood.
Spells: 1 grease, 2 delay poison, 3 vampiric touch, 4 poison, 5 mass inflict light wounds, 6 heal, 7 regenerate, 8 horrid wilting, 9 energy drain
BRAVERY Domain
Deities: Ares, Athena, Heimdall, Heironeous, Kord, Nevarre, Nike, St. Cuthbert, Tyr.
Granted Power: You are immune to fear spells and effects.
Spells: 1 remove fear, 2 aid, 3 heroism, 4 death ward, 5 righteous might, 6 greater heroism, 7 heroes' feast, 8 moment of prescience, 9 freedom
CHANGE Domain
Deities: Balder, Boccob, Fharlanghn, Hecate, Hermod, Isis, Ob, Odur, Olidammara.
Granted Power: You cast divine Transmutation spells at +1 caster level.
Spells: 1 disguise self, 2 alter self, 3 stone shape, 4 polymorph, 5 baleful polymorph, 6 Illiquin's amorphia, 7 limited wish, 8 polymorph any object, 9 shapechange
CHILDREN Domain
Deities: Artemis, Frigga, Hathor, Hestia, Isis, Nihm, Yondalla.
Granted Power: Once per day, you can appear as a child. This effect combines reduce person and alter self to make you appear as a child of any creature type otherwise allowed by alter self. The effect lasts for up to 1 minute per cleric level.
Spells: 1 reduce person, 2 Tasha's hideous laughter, 3 shrink item, 4 mass reduce person, 5 immature, 6 animate objects, 7 quickling's grace, 8 Otto's irresistable dance, 9 summon nature's ally IX (pixie)
COSMOS Domain
Deities: Andromeda, Elishar, Fharlanghn, Hecate, Iblix, Odur, Ptah, Set, Taiia the Creator, Toldoth, Vecna, Zeus.
Granted Power: You acquire low-light vision. If you already have low-light vision, you can now see three times as far as a creature without it.
Spells: 1 little dipper, 2 glitterdust, 3 daylight, 4 shooting star, 5 ursa minor, 6 aim of Sagittarius, 7 plane shift, 8 sunshine, 9 meteor swarm
DECAY Domain
Deities: Drusilla, Ghul, Hades, Hel, Nerull, Osiris, Set, Taiia the Destroyer, Toldoth, Venik.
Granted Power: All of your spells with the range of Touch deal an additional 1d6 points of negative energy damage.
Spells: 1 curse water, 2 touch of idiocy, 3 gentle repose, 4 rusting grasp, 5 age, 6 disintegrate, 7 waves of exhaustion, 8 horrid wilting, 9 energy drain
DREAM Domain
Deities: Andromeda, Dionysus, Phaeros, Psir, Set.
Granted Power: You receive a +4 bonus to Will saves against all sleep and Phantasm spells and effects.
Spells: 1 sleep, 2 minor image, 3 deep slumber, 4 dream, 5 nightmare, 6 shadow walk, 7 sleep of ages, 8 vision, 9 weird
FERTILITY Domain
Deities: Aphrodite, Artemis, Demeter, Dennari, Ehlonna, Elishar, Frey, Freya, Frigga, Hathor, Hecate, Hera, Hestia, Isis, Laeren, Taiia the Creator, Yondalla.
Granted Power: Once per day, you can create food and water as the spell.
Spells: 1 goodberry, 2 mirror image, 3 plant growth, 4 energize, 5 major creation, 6 heroes' feast, 7 regenerate, 8 clone, 9 energy gain
FILTH Domain
Deities: Ghul, Toldoth, Venik.
Granted Power: All of your divine spells that require a Fortitude save cause the targeted creature to be nauseated for 1d4 rounds if it fails that save, in addition to the regular effects of the spell.
Spells: 1 grease, 2 summon swarm, 3 contagion, 4 stinking cloud, 5 transmute rock to mud, 6 cloudkill, 7 creeping doom, 8 horrid wilting, 9 shambler
FREEDOM Domain
Deities: Artemis, Dennari, Fharlanghn, Hermes, Hermod, Kenja, Obad-Hai, Rone, Tyche.
Granted Power: For a total time per day of 1 round per cleric level, you can movie with freedom of movement as a supernatural ability in increments as low as 1 round.
Spells: 1 expeditious retreat, 2 knock, 3 fly, 4 freedom of movement, 5 break enchantment, 6 wind walk,7 greater teleport, 8 mind blank, 9 freedom
GLORY Domain
Deities: Apollo, Balder, Elishar, Frey, Freya, Heironeous, Odur, Nevarre, Nike, Pelor, Re-Horakhty, Taiia the Creator, Taiia the Destroyer, Zeus.
Granted Power: You can add your cleric level to your Charisma score for 1 round per day.
Spells: 1 divine favor, 2 enthrall, 3 daylight, 4 good hope, 5 heroes' feast, 6 bolt of glory, 7 sunbeam, 8 crown of glory, 9 miracle
HUNT Domain
Deities: Artemis, Fenris, Obad-Hai, Uller.
Granted Power: You gain Favored Enemy bonuses against Animals. Knowledge (Nature) and Survival are always class skills.
Spells: 1 hide from animals, 2 magic quiver, 3 snare, 4 locate creature, 5 Mordenkainen's faithful hound, 6 spirit bow, 7 summon nature's ally VII (invisible stalker), 8 discern location, 9 arrow of slaying
INDUSTRY Domain
Deities: Hephaestus, Imhotep, Kurtulmak, Moradin, Taiia the Creator.
Granted Power: You receive a +2 bonus on all Craft checks.
Spells: 1 unseen servant, 2 make whole, 3 haste, 4 major creation, 5 fabricate, 6 wall of iron, 7 Mordenkainen's magnificent mansion, 8 polymorph any object, 9 time stop
JOY Domain
Deities: Aphrodite, Dionysus, Hathor, Jevarro, Olidammara.
Granted Power: You receive a +2 morale bonus to Will saves and Jump checks.
Spells: 1 jump, 2 Tasha's hideous laughter, 3 ovation, 4 good hope, 5 shout, 6 heroes' feast, 7 animate objects, 8 Otto's irresistable dance, 9 Otto's sudden soiree
LIFE Domain
Deities: Anjelis, Apollo, Artemis, Balder, Ehlonna, Elishar, Frey, Frigga, Hathor, Imhotep, Isis, Pelor, Taiia the Creator, Yondalla.
Granted Power: All of your Healing spells are maximized.
Spells: 1 disrupt undead, 2 optimism, 3 plant growth, 4 death ward, 5 raise dead, 6 symbol of life, 7 greater restoration, 8 energy gain, 9 true resurrection
LOVE Domain
Deities: Aphrodite, Elishar, Evelir, Freya, Frigga, Hathor, Hera, Hestia, Isis, Laeron, Taiia the Creator, Yondalla.
Granted Power: Healing spells that you cast on others are empowered, as if enhanced by the Empower Spell feat. All Healing spells you cast on others that are already enhanced by Empower Spell are instead maximized, as if enhanced by the Maximize Spell feat.
Spells: 1 charm person, 2 shield other, 3 helping hand, 4 charm monster, 5 dream, 6 mass eagle's splendor, 7 Bigby's grasping hand, 8 mass charm monster, 9 sympathy
MIRACLE Prestige Domain
Classes: Miracleworker.
Granted Power: Once per day, you may grant yourself or any ally within 30 feet a +20 luck bonus to any skill check, ability check, saving throw, attack roll, or damage roll. You must state your intention to use this ability before the roll is made, although using this granted power is a free action.
Spells:1 divine favor, prestidigitation; 2 create food and water, make whole; 3 prayer, water walk; 4 death ward, minor creation; 5 break enchantment, raise dead; 6 contingency, heal; 7 limited wish, spell turning; 8 discern location, moment of prescience; 9 miracle, true resurrection
MIRTH Domain
Deities: Dionysus, Finn, Garl Glittergold, Jevarro, Olidammara.
Granted Power: You can convert a turning attempt into a Tasha's hideous laughter spell-like ability, as cast by a sorcerer of your cleric level.
Spells: 1 grease, 2 Tasha's hideous laughter, 3 suggestion, 4 Bambo's bubble trap, 5 baleful polymorph, 6 mislead, 7 Smukir's peculiar preserves, 8 reverse gravity, 9 Otto's irresistable dance
MOUNTAIN Domain
Deities: Grom, Hades, Injil, Kurtulmak, Moradin, Obad-Hai, Pan, Skadi.
Granted Power: Against bull rushes, grapples, and whenever you would receive a bonus based on your size, you are considered one size category larger than you actually are.
Spells: 1 enlarge person, 2 bull's strength, 3 call lightning, 4 mass enlarge person, 5 wall of stone, 6 stoneskin, 7 stone tell, 8 earthquake, 9 imprisonment
MURDER Domain
Deities: Apep, Ares, Drusilla, Erythnul, Fenris, Gruumsh, Hades, Hel, Hextor, Kurtulmak, Loki, Lolth, Malachai, Nerull, Set, Surtur, Taiia the Destroyer, Thrym, Tiamat, Toldoth.
Granted Power: You may use a death touch once per day, a supernatural ability that produces a death effect. You must succeed on a melee touch attack against a living creature, the roll a 1d6 for every cleric level you possess. If the total at least equal’s the creature’s current hit points, it dies with no save.
Spells: 1 deathwatch, 2 death knell, 3 poison, 4 inflict critical wounds, 5 slay living, 6 circle of death, 7 finger of death, 8 symbol of death, 9 power word: kill
NEUTRALITY Domain
Deities: Andromeda, Avanjeline, Boccob, Cadjir, Demeter, Drolme, Eriex, Evelir, Fenris, Fharlanghn, Forseti, Frigga, Ghul, Grom, Hera, Illindra, Ishalla, Jezell, Kronos, Laeren, Lilith, Malachai, Nix, Ob, Obad-Hai, Olidammara, Phaeros, Psir, Rhiannon, Rone, Skadi, Sridilic, Taiia the Creator, Taiia the Destroyer, Thoth, Tremaine, Tyche, Umvrazhi, Xahr, Xo.
Granted Power: You receive a +3 bonus to all saves against spells with an alignment descriptor.
Spells: 1 detect imbalance, 2 balance weapon, 3 perfect circle, 4 neutralizing strike, 5 dispel imbalance, 6 antimagic field, 7 word of balance [PG2F/Udrk], 8 mantle of equilibrium, 9 weigh in the balance [Udrk]
NIGHT Domain
Deities: Andromeda, Artemis, Hecate, Nerull, Phaeros, Set, Toldoth, Vecna.
Granted Power: You acquire low-light vision. If you already have low-light vision, you can now see three times as far as a creature without it.
Spells: 1 sleep, 2 darkness, 3 deeper darkness, 4 fear, 5 dream, 6 shadow walk, 7 power word: blind, 8 sleep of ages, 9 summon monster IX (night hag)
ORDER Domain
Deities: Athena, Drolme, Forseti, Heimdall, Heironeous, Hestia, Kharras, Kronos, Majell, St. Cuthbert, Taiia the Creator, Tyr.
Granted Power: You receive a +2 competence bonus to Intimidate checks, and you gain the smite chaos power once per day, the supernatural ability to make a single melee attack against a chaotic opponent with a +4 bonus to your attack roll and a bonus to your damage roll equal to your cleric level. You must declare the smite before making the attack.
Spells: 1 command, 2 hold person, 3 glyph of warding, 4 lesser geas, 5 Kordrah's orders, 6 contingency, 7 forcecage, 8 dimensional lock, 9 dominate monster
PEACE Domain
Deities: Athena, Elishar, Forseti, Heimdall, Hestia, Majell, St. Cuthbert, Taiia the Creator, Xo, Yondalla.
Granted Power: You may expend daily turning attempts to instead calm emotions as a spell-like ability.
Spells: 1 sanctuary, 2 hold person, 3 deep slumber, 4 zone of silence, 5 hold monster, 6 banishment, 7 mass hold person, 8 mind blank, 9 mass hold monster
RAINBOW Domain
Deities: Aphrodite, Elishar, Heimdall, Pelor, Tremaine.
Granted Power: You cast spells with the Chromatic descriptor with a +1 bonus to DC or at +1 caster level.
Spells: 1 color spray, 2 hypnotic pattern, 3 rainbow spray, 4 rainbow chariot, 5 prismatic aura, 6 mass eagle's splendor, 7 prismatic spray, 8 scintillating pattern, 9 prismatic sphere
SEASONS Domain
Deities: Balder, Demeter, Ehlonna, Frey, Obad-Hai, Osiris, Pan, Rhiannon, Taiia the Creator, Uller, Zeus.
Granted Power: You cast all domain spells and all divine spells with the Air, Cold, or Electricity descriptor at +1 caster level.
Spells: 1 endure elements, 2 gust of wind, 3 plant growth, 4 ice storm, 5 transmute mud to rock, 6 chain lightning, 7 control weather, 8 horrid wilting, 9 whirlwind
SORROW Domain
Deities: Avanjeline, Dennari, Drusilla, Lihra, Nephthys, Nix, Umvrazhi.
Granted Power: You can use a sorrow touch as a supernatural effect once per day. You must succeed on a melee touch attack against a living creature. Success imposes a -2 penalty to Constitution and Wisdom for 1 minute.
Spells: 1 doom, 2 Morosa's sorrowful sobbing, 3 rage, 4 crushing despair, 5 symbol of pain, 6 atonement, 7 insanity, 8 colorless wall, 9 wail of the banshee
THOUGHT Domain
Deities: Psir, Thoth.
Granted Power: The save DC of all your spells with the Mind-Affecting descriptor increases by +1.
Spells: 1 remember, 2 detect thoughts, 3 combat intuition, 4 sending, 5 modify memory, 6 telekinesis, 7 demand, 8 mind blank, 9 foresight
TIME Domain
Deities: Boccob, Hermes, Illindra, Kronos, Ptah.
Granted Power: Once per day for a number of rounds equal to 3 + your Dexterity modifier (if positive), you can movie with haste as a supernatural ability.
Spells: 1 expeditious retreat, 2 gentle repose, 3 slow, 4 rusting grasp, 5 permanency, 6 contingency, 7 moment of prescience, 8 temporal stasis, 9 time stop
VENGEANCE Domain
Deities: Avanjeline, Bast, Dennari, Erythnul, Forseti, Nephithys, Re-Horakhty, Sif, St. Cuthbert, Taiia the Destroyer.
Granted Power: Each round, you may target one creature that damaged you on the previous round; you receive a +2 bonus to the damage roll of your first melee attack against that creature that round.
Spells: 1 doom, 2 locate creature, 3 rage, 4 bestow curse, 5 shout, 6 harm, 7 destruction, 8 spell turning, 9 storm of vengeance
VERMIN Domain
Deities: Ehlonna, Hel, Iblix, Lolth, Obad-Hai, Osiris, Rhiannon, Set, Toldoth, Venik.
Granted Power: You gain a +4 bonus to Fortitude saves against poison.
Spells: 1 spider climb, 2 summon swarm, 3 web, 4 poison, 5 insect plague, 6 summon insect VI, 7 creeping doom, 8 summon insect VIII, 9 summon insect IX
VICE Domain
Deities: Dionysus, Erythnul, Jezell, Loki, Malachai, Olidammara.
Granted Power: You received a +2 competence bonus to Bluff, Sleight of Hand, and Sense Motive checks.
Spells: 1 cheat [BoVD], 2 entice gift [BoVD], 3 suggestion, 4 bestow curse, 5 morality undone [BoVD], 6 mass suggestion, 7 blasphemy, 8 Otto's irresistible dance, 9 sympathy
VICTORY Domain
Deities: Athena, Elishar, Eriex, Heironeous, Kharras, Kord, Nevarre, Nike, Rath, Tyr.
Granted Power: You are immune to fear spells and effects.
Spells: 1 true strike, 2 aid, 3 Nikadema's second chance, 4 good hope, 5 righteous might, 6 greater heroism, 7 arm of fate, 8 greater shout, 9 foresight
VIRTUE Domain
Deities: Athena, Elishar, Evelir, Heironeous, Hestia, Pelor, Taiia the Creator.
Granted Power: You receive a +2 bonus to saves against ability damage, ability drain, disease, poison, and spells and effects that would change your alignment.
Spells: 1 bless, 2 shield other, 3 helping hand, 4 discern lies, 5 atonement, 6 mass eagle's splendor, 7 holy word, 8 holy aura, 9 mass heal
WINE Domain
Deities: Dionysus, Frey, Hathor, Jevarro, Olidammara.
Granted Power: You can create food and wine once per day as a spell-like ability, producing an amount of food and wine equal to the create food and water spell.
Spells: 1 sleep, 2 touch of idiocy, 3 heroism, 4 confusion, 5 song of discord, 6 heroes' feast, 7 insanity, 8 mass charm monster, 9 Otto's irresistible dance
WISH Domain
Deities: Boccob, Hecate, Illindra.
Granted Power: You can wish you hadn'’t failed, and your wish might come true. Once per day, this extraordinary ability allows you to reroll one roll that you have just made. You must take the result of the reroll, even if it's worse than the original.
Spells: 1 prestidigitation, 2 owl's wisdom, 3 major image, 4 minor creation, 5 major creation, 6 word of recall, 7 limited wish, 8 polymorph any object, 9 wish
ZEN Domain
Deities: Xo.
Granted Power: You receive a +2 competence bonus to Balance, Concentration, Heal, and Sense Motive checks.
Spells: 1 true strike, 2 calm emotions, 3 water walk, 4 greater enlightenment, 5 true seeing, 6 find the path, 7 greater restoration, 8 mind blank, 9 foresight
Also see Cultist Domains
Spell Links: A, B, C, D, E, F-G, H-I, J-K-L, M, N-O, P, Q-R, S, T, U-V, W-X-Y-Z, Descriptors, Domains, Directory of Magic, D&D Directory.
Deities: Fharlanghn, Iblix, Nix, Ptah, Vecna.
Granted Power: Speak Language is a class skill, and you receive a +3 bonus to all Will saves against Fear and confusion spells and effects.
Spells: 1 cause fear, 2 alter self, 3 tongues, 4 Evard's black tentacles, 5 plane shift, 6 visage of horror, 7 insanity, 8 Illiquin's xenomorphia, 9 gate
ANARCHY Domain
Deities: Araxus, Dionysus, Taiia the Destroyer.
Granted Power: You can attain superior dexterity as a supernatural ability. You gain an enhancement bonus to your Dexterity based on your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day.
Spells: 1 entropic shield, 2 misdirection, 3 blink, 4 confusion, 5 song of discord, 6 animate objects, 7 reverse gravity, 8 earthquake, 9 polymorph any object
ANGER Domain
Deities: Aegir, Apep, Araxus, Ares, Erythnul, Gruumsh, Hextor, Set, St. Cuthbert, Surtur, Taiia the Destroyer, Thor, Thrym, Tiamat.
Granted Power: You gain the smite power once per day, the supernatural ability to make a single melee attack with a +4 bonus to your attack roll and a bonus to your damage roll equal to your cleric level. You must declare the smite before making the attack.
Spells: 1 fury eyes, 2 shatter, 3 rage, 4 shout, 5 symbol of pain, 6 harm, 7 fire storm, 8 greater shout, 9 Bigby's clenched fist
ARCHERY Domain
Deities: Apollo, Corellon Larethian, Fenris, Uller.
Granted Power: You may use your Wisdom modifier instead of your Dexterity modifier on ranged melee attacks.
Spells: 1 arrowfire, 2 melf's acid arrow, 3 flame arrow, 4 magic quiver, 5 summon nature's ally V (arrowhawk), 6 spirit bow, 7 aim of Sagittarius, 8 arrow of slaying, 9 summon nature's ally IX (pixie)
ART Domain
Deities: Aphrodite, Apollo, Artemis, Balder, Bes, Corellon Larethian, Dionysus, Garl Glittergold, Hathor, Olidammara, Taiia the Creator, Tremaine.
Granted Power: Perform is a class skill, and you receive a +2 competence bonus on all Craft and Perform checks.
Spells: 1 silent image, 2 wood shape, 3 stone shape, 4 rainbow pattern, 5 song of discord, 6 symbol of persuasion, 7 statue, 8 Otto's irresistible dance, 9 polymorph any object
BALANCE Domain
Deities: Bast, Boccob, Kord, Obad-Hai, Xo.
Granted Power: You receive a +2 competence bonus to Balance, Climb, and Move Silently checks.
Spells: 1 jump, 2 spider climb, 3 water walk, 4 air walk, 5 commune with nature, 6 mass cat's grace, 7 spell turning, 8 mind blank, 9 teleportation circle
BEAUTY Domain
Deities: Aphrodite, Apollo, Balder, Isis, Jezell, Laeren, Lilith, Sif, Taiia the Creator, Tremaine.
Granted Power: You can attain superior charisma as a supernatural ability. You gain an enhancement bonus to your Charisma based on your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day.
Spells: 1 charm person, 2 eagle's splendor, 3 daylight, 4 rainbow pattern, 5 dream, 6 visage of beauty, 7 regenerate, 8 mass charm monster, 9 prismatic sphere
BLOOD Domain
Deities: Ares, Drusilla, Erythnul, Gruumsh, Hextor, Imhotep, Kord, Lihra, Nerull, Taiia the Destroyer, Toldoth.
Granted Power: You receive a +3 bonus to Fortitude saves against poison, disease, and effects that attack, alter, or drain blood.
Spells: 1 grease, 2 delay poison, 3 vampiric touch, 4 poison, 5 mass inflict light wounds, 6 heal, 7 regenerate, 8 horrid wilting, 9 energy drain
BRAVERY Domain
Deities: Ares, Athena, Heimdall, Heironeous, Kord, Nevarre, Nike, St. Cuthbert, Tyr.
Granted Power: You are immune to fear spells and effects.
Spells: 1 remove fear, 2 aid, 3 heroism, 4 death ward, 5 righteous might, 6 greater heroism, 7 heroes' feast, 8 moment of prescience, 9 freedom
CHANGE Domain
Deities: Balder, Boccob, Fharlanghn, Hecate, Hermod, Isis, Ob, Odur, Olidammara.
Granted Power: You cast divine Transmutation spells at +1 caster level.
Spells: 1 disguise self, 2 alter self, 3 stone shape, 4 polymorph, 5 baleful polymorph, 6 Illiquin's amorphia, 7 limited wish, 8 polymorph any object, 9 shapechange
CHILDREN Domain
Deities: Artemis, Frigga, Hathor, Hestia, Isis, Nihm, Yondalla.
Granted Power: Once per day, you can appear as a child. This effect combines reduce person and alter self to make you appear as a child of any creature type otherwise allowed by alter self. The effect lasts for up to 1 minute per cleric level.
Spells: 1 reduce person, 2 Tasha's hideous laughter, 3 shrink item, 4 mass reduce person, 5 immature, 6 animate objects, 7 quickling's grace, 8 Otto's irresistable dance, 9 summon nature's ally IX (pixie)
COSMOS Domain
Deities: Andromeda, Elishar, Fharlanghn, Hecate, Iblix, Odur, Ptah, Set, Taiia the Creator, Toldoth, Vecna, Zeus.
Granted Power: You acquire low-light vision. If you already have low-light vision, you can now see three times as far as a creature without it.
Spells: 1 little dipper, 2 glitterdust, 3 daylight, 4 shooting star, 5 ursa minor, 6 aim of Sagittarius, 7 plane shift, 8 sunshine, 9 meteor swarm
DECAY Domain
Deities: Drusilla, Ghul, Hades, Hel, Nerull, Osiris, Set, Taiia the Destroyer, Toldoth, Venik.
Granted Power: All of your spells with the range of Touch deal an additional 1d6 points of negative energy damage.
Spells: 1 curse water, 2 touch of idiocy, 3 gentle repose, 4 rusting grasp, 5 age, 6 disintegrate, 7 waves of exhaustion, 8 horrid wilting, 9 energy drain
DREAM Domain
Deities: Andromeda, Dionysus, Phaeros, Psir, Set.
Granted Power: You receive a +4 bonus to Will saves against all sleep and Phantasm spells and effects.
Spells: 1 sleep, 2 minor image, 3 deep slumber, 4 dream, 5 nightmare, 6 shadow walk, 7 sleep of ages, 8 vision, 9 weird
FERTILITY Domain
Deities: Aphrodite, Artemis, Demeter, Dennari, Ehlonna, Elishar, Frey, Freya, Frigga, Hathor, Hecate, Hera, Hestia, Isis, Laeren, Taiia the Creator, Yondalla.
Granted Power: Once per day, you can create food and water as the spell.
Spells: 1 goodberry, 2 mirror image, 3 plant growth, 4 energize, 5 major creation, 6 heroes' feast, 7 regenerate, 8 clone, 9 energy gain
FILTH Domain
Deities: Ghul, Toldoth, Venik.
Granted Power: All of your divine spells that require a Fortitude save cause the targeted creature to be nauseated for 1d4 rounds if it fails that save, in addition to the regular effects of the spell.
Spells: 1 grease, 2 summon swarm, 3 contagion, 4 stinking cloud, 5 transmute rock to mud, 6 cloudkill, 7 creeping doom, 8 horrid wilting, 9 shambler
FREEDOM Domain
Deities: Artemis, Dennari, Fharlanghn, Hermes, Hermod, Kenja, Obad-Hai, Rone, Tyche.
Granted Power: For a total time per day of 1 round per cleric level, you can movie with freedom of movement as a supernatural ability in increments as low as 1 round.
Spells: 1 expeditious retreat, 2 knock, 3 fly, 4 freedom of movement, 5 break enchantment, 6 wind walk,7 greater teleport, 8 mind blank, 9 freedom
GLORY Domain
Deities: Apollo, Balder, Elishar, Frey, Freya, Heironeous, Odur, Nevarre, Nike, Pelor, Re-Horakhty, Taiia the Creator, Taiia the Destroyer, Zeus.
Granted Power: You can add your cleric level to your Charisma score for 1 round per day.
Spells: 1 divine favor, 2 enthrall, 3 daylight, 4 good hope, 5 heroes' feast, 6 bolt of glory, 7 sunbeam, 8 crown of glory, 9 miracle
HUNT Domain
Deities: Artemis, Fenris, Obad-Hai, Uller.
Granted Power: You gain Favored Enemy bonuses against Animals. Knowledge (Nature) and Survival are always class skills.
Spells: 1 hide from animals, 2 magic quiver, 3 snare, 4 locate creature, 5 Mordenkainen's faithful hound, 6 spirit bow, 7 summon nature's ally VII (invisible stalker), 8 discern location, 9 arrow of slaying
INDUSTRY Domain
Deities: Hephaestus, Imhotep, Kurtulmak, Moradin, Taiia the Creator.
Granted Power: You receive a +2 bonus on all Craft checks.
Spells: 1 unseen servant, 2 make whole, 3 haste, 4 major creation, 5 fabricate, 6 wall of iron, 7 Mordenkainen's magnificent mansion, 8 polymorph any object, 9 time stop
JOY Domain
Deities: Aphrodite, Dionysus, Hathor, Jevarro, Olidammara.
Granted Power: You receive a +2 morale bonus to Will saves and Jump checks.
Spells: 1 jump, 2 Tasha's hideous laughter, 3 ovation, 4 good hope, 5 shout, 6 heroes' feast, 7 animate objects, 8 Otto's irresistable dance, 9 Otto's sudden soiree
LIFE Domain
Deities: Anjelis, Apollo, Artemis, Balder, Ehlonna, Elishar, Frey, Frigga, Hathor, Imhotep, Isis, Pelor, Taiia the Creator, Yondalla.
Granted Power: All of your Healing spells are maximized.
Spells: 1 disrupt undead, 2 optimism, 3 plant growth, 4 death ward, 5 raise dead, 6 symbol of life, 7 greater restoration, 8 energy gain, 9 true resurrection
LOVE Domain
Deities: Aphrodite, Elishar, Evelir, Freya, Frigga, Hathor, Hera, Hestia, Isis, Laeron, Taiia the Creator, Yondalla.
Granted Power: Healing spells that you cast on others are empowered, as if enhanced by the Empower Spell feat. All Healing spells you cast on others that are already enhanced by Empower Spell are instead maximized, as if enhanced by the Maximize Spell feat.
Spells: 1 charm person, 2 shield other, 3 helping hand, 4 charm monster, 5 dream, 6 mass eagle's splendor, 7 Bigby's grasping hand, 8 mass charm monster, 9 sympathy
MIRACLE Prestige Domain
Classes: Miracleworker.
Granted Power: Once per day, you may grant yourself or any ally within 30 feet a +20 luck bonus to any skill check, ability check, saving throw, attack roll, or damage roll. You must state your intention to use this ability before the roll is made, although using this granted power is a free action.
Spells:1 divine favor, prestidigitation; 2 create food and water, make whole; 3 prayer, water walk; 4 death ward, minor creation; 5 break enchantment, raise dead; 6 contingency, heal; 7 limited wish, spell turning; 8 discern location, moment of prescience; 9 miracle, true resurrection
MIRTH Domain
Deities: Dionysus, Finn, Garl Glittergold, Jevarro, Olidammara.
Granted Power: You can convert a turning attempt into a Tasha's hideous laughter spell-like ability, as cast by a sorcerer of your cleric level.
Spells: 1 grease, 2 Tasha's hideous laughter, 3 suggestion, 4 Bambo's bubble trap, 5 baleful polymorph, 6 mislead, 7 Smukir's peculiar preserves, 8 reverse gravity, 9 Otto's irresistable dance
MOUNTAIN Domain
Deities: Grom, Hades, Injil, Kurtulmak, Moradin, Obad-Hai, Pan, Skadi.
Granted Power: Against bull rushes, grapples, and whenever you would receive a bonus based on your size, you are considered one size category larger than you actually are.
Spells: 1 enlarge person, 2 bull's strength, 3 call lightning, 4 mass enlarge person, 5 wall of stone, 6 stoneskin, 7 stone tell, 8 earthquake, 9 imprisonment
MURDER Domain
Deities: Apep, Ares, Drusilla, Erythnul, Fenris, Gruumsh, Hades, Hel, Hextor, Kurtulmak, Loki, Lolth, Malachai, Nerull, Set, Surtur, Taiia the Destroyer, Thrym, Tiamat, Toldoth.
Granted Power: You may use a death touch once per day, a supernatural ability that produces a death effect. You must succeed on a melee touch attack against a living creature, the roll a 1d6 for every cleric level you possess. If the total at least equal’s the creature’s current hit points, it dies with no save.
Spells: 1 deathwatch, 2 death knell, 3 poison, 4 inflict critical wounds, 5 slay living, 6 circle of death, 7 finger of death, 8 symbol of death, 9 power word: kill
NEUTRALITY Domain
Deities: Andromeda, Avanjeline, Boccob, Cadjir, Demeter, Drolme, Eriex, Evelir, Fenris, Fharlanghn, Forseti, Frigga, Ghul, Grom, Hera, Illindra, Ishalla, Jezell, Kronos, Laeren, Lilith, Malachai, Nix, Ob, Obad-Hai, Olidammara, Phaeros, Psir, Rhiannon, Rone, Skadi, Sridilic, Taiia the Creator, Taiia the Destroyer, Thoth, Tremaine, Tyche, Umvrazhi, Xahr, Xo.
Granted Power: You receive a +3 bonus to all saves against spells with an alignment descriptor.
Spells: 1 detect imbalance, 2 balance weapon, 3 perfect circle, 4 neutralizing strike, 5 dispel imbalance, 6 antimagic field, 7 word of balance [PG2F/Udrk], 8 mantle of equilibrium, 9 weigh in the balance [Udrk]
NIGHT Domain
Deities: Andromeda, Artemis, Hecate, Nerull, Phaeros, Set, Toldoth, Vecna.
Granted Power: You acquire low-light vision. If you already have low-light vision, you can now see three times as far as a creature without it.
Spells: 1 sleep, 2 darkness, 3 deeper darkness, 4 fear, 5 dream, 6 shadow walk, 7 power word: blind, 8 sleep of ages, 9 summon monster IX (night hag)
ORDER Domain
Deities: Athena, Drolme, Forseti, Heimdall, Heironeous, Hestia, Kharras, Kronos, Majell, St. Cuthbert, Taiia the Creator, Tyr.
Granted Power: You receive a +2 competence bonus to Intimidate checks, and you gain the smite chaos power once per day, the supernatural ability to make a single melee attack against a chaotic opponent with a +4 bonus to your attack roll and a bonus to your damage roll equal to your cleric level. You must declare the smite before making the attack.
Spells: 1 command, 2 hold person, 3 glyph of warding, 4 lesser geas, 5 Kordrah's orders, 6 contingency, 7 forcecage, 8 dimensional lock, 9 dominate monster
PEACE Domain
Deities: Athena, Elishar, Forseti, Heimdall, Hestia, Majell, St. Cuthbert, Taiia the Creator, Xo, Yondalla.
Granted Power: You may expend daily turning attempts to instead calm emotions as a spell-like ability.
Spells: 1 sanctuary, 2 hold person, 3 deep slumber, 4 zone of silence, 5 hold monster, 6 banishment, 7 mass hold person, 8 mind blank, 9 mass hold monster
RAINBOW Domain
Deities: Aphrodite, Elishar, Heimdall, Pelor, Tremaine.
Granted Power: You cast spells with the Chromatic descriptor with a +1 bonus to DC or at +1 caster level.
Spells: 1 color spray, 2 hypnotic pattern, 3 rainbow spray, 4 rainbow chariot, 5 prismatic aura, 6 mass eagle's splendor, 7 prismatic spray, 8 scintillating pattern, 9 prismatic sphere
SEASONS Domain
Deities: Balder, Demeter, Ehlonna, Frey, Obad-Hai, Osiris, Pan, Rhiannon, Taiia the Creator, Uller, Zeus.
Granted Power: You cast all domain spells and all divine spells with the Air, Cold, or Electricity descriptor at +1 caster level.
Spells: 1 endure elements, 2 gust of wind, 3 plant growth, 4 ice storm, 5 transmute mud to rock, 6 chain lightning, 7 control weather, 8 horrid wilting, 9 whirlwind
SORROW Domain
Deities: Avanjeline, Dennari, Drusilla, Lihra, Nephthys, Nix, Umvrazhi.
Granted Power: You can use a sorrow touch as a supernatural effect once per day. You must succeed on a melee touch attack against a living creature. Success imposes a -2 penalty to Constitution and Wisdom for 1 minute.
Spells: 1 doom, 2 Morosa's sorrowful sobbing, 3 rage, 4 crushing despair, 5 symbol of pain, 6 atonement, 7 insanity, 8 colorless wall, 9 wail of the banshee
THOUGHT Domain
Deities: Psir, Thoth.
Granted Power: The save DC of all your spells with the Mind-Affecting descriptor increases by +1.
Spells: 1 remember, 2 detect thoughts, 3 combat intuition, 4 sending, 5 modify memory, 6 telekinesis, 7 demand, 8 mind blank, 9 foresight
TIME Domain
Deities: Boccob, Hermes, Illindra, Kronos, Ptah.
Granted Power: Once per day for a number of rounds equal to 3 + your Dexterity modifier (if positive), you can movie with haste as a supernatural ability.
Spells: 1 expeditious retreat, 2 gentle repose, 3 slow, 4 rusting grasp, 5 permanency, 6 contingency, 7 moment of prescience, 8 temporal stasis, 9 time stop
VENGEANCE Domain
Deities: Avanjeline, Bast, Dennari, Erythnul, Forseti, Nephithys, Re-Horakhty, Sif, St. Cuthbert, Taiia the Destroyer.
Granted Power: Each round, you may target one creature that damaged you on the previous round; you receive a +2 bonus to the damage roll of your first melee attack against that creature that round.
Spells: 1 doom, 2 locate creature, 3 rage, 4 bestow curse, 5 shout, 6 harm, 7 destruction, 8 spell turning, 9 storm of vengeance
VERMIN Domain
Deities: Ehlonna, Hel, Iblix, Lolth, Obad-Hai, Osiris, Rhiannon, Set, Toldoth, Venik.
Granted Power: You gain a +4 bonus to Fortitude saves against poison.
Spells: 1 spider climb, 2 summon swarm, 3 web, 4 poison, 5 insect plague, 6 summon insect VI, 7 creeping doom, 8 summon insect VIII, 9 summon insect IX
VICE Domain
Deities: Dionysus, Erythnul, Jezell, Loki, Malachai, Olidammara.
Granted Power: You received a +2 competence bonus to Bluff, Sleight of Hand, and Sense Motive checks.
Spells: 1 cheat [BoVD], 2 entice gift [BoVD], 3 suggestion, 4 bestow curse, 5 morality undone [BoVD], 6 mass suggestion, 7 blasphemy, 8 Otto's irresistible dance, 9 sympathy
VICTORY Domain
Deities: Athena, Elishar, Eriex, Heironeous, Kharras, Kord, Nevarre, Nike, Rath, Tyr.
Granted Power: You are immune to fear spells and effects.
Spells: 1 true strike, 2 aid, 3 Nikadema's second chance, 4 good hope, 5 righteous might, 6 greater heroism, 7 arm of fate, 8 greater shout, 9 foresight
VIRTUE Domain
Deities: Athena, Elishar, Evelir, Heironeous, Hestia, Pelor, Taiia the Creator.
Granted Power: You receive a +2 bonus to saves against ability damage, ability drain, disease, poison, and spells and effects that would change your alignment.
Spells: 1 bless, 2 shield other, 3 helping hand, 4 discern lies, 5 atonement, 6 mass eagle's splendor, 7 holy word, 8 holy aura, 9 mass heal
WINE Domain
Deities: Dionysus, Frey, Hathor, Jevarro, Olidammara.
Granted Power: You can create food and wine once per day as a spell-like ability, producing an amount of food and wine equal to the create food and water spell.
Spells: 1 sleep, 2 touch of idiocy, 3 heroism, 4 confusion, 5 song of discord, 6 heroes' feast, 7 insanity, 8 mass charm monster, 9 Otto's irresistible dance
WISH Domain
Deities: Boccob, Hecate, Illindra.
Granted Power: You can wish you hadn'’t failed, and your wish might come true. Once per day, this extraordinary ability allows you to reroll one roll that you have just made. You must take the result of the reroll, even if it's worse than the original.
Spells: 1 prestidigitation, 2 owl's wisdom, 3 major image, 4 minor creation, 5 major creation, 6 word of recall, 7 limited wish, 8 polymorph any object, 9 wish
ZEN Domain
Deities: Xo.
Granted Power: You receive a +2 competence bonus to Balance, Concentration, Heal, and Sense Motive checks.
Spells: 1 true strike, 2 calm emotions, 3 water walk, 4 greater enlightenment, 5 true seeing, 6 find the path, 7 greater restoration, 8 mind blank, 9 foresight
Also see Cultist Domains
Spell Links: A, B, C, D, E, F-G, H-I, J-K-L, M, N-O, P, Q-R, S, T, U-V, W-X-Y-Z, Descriptors, Domains, Directory of Magic, D&D Directory.
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