Feats: I
IMPROVED ARMORED MOBILITY [Fighter / General]
You ignore the more restrictive aspects of wearing armor.
Prerequisites: Dexterity 15, Armored Mobility feat.
Benefit: When wearing any armor in which you are proficient, the Maximum Dexterity bonus allowed by the armor is increased by +2, the Armor Check Penalty is decreased by -2 (to a minimum of 0), the Arcane Spell Failure Chance is decreased by -5%, and the maximum Speed is increased by 5ft. These benefits stack with the benefits of the Armored Mobility feat.
IMPROVED CHARGE ATTACK [Fighter / General]
You can make powerful melee attacks after a charge.
Prerequisites: Strength 13, Power Attack feat.
Benefit: When you make a single melee attack following your charge, the attack receives a +2 bonus to hit and damage, and you suffer only a –1 penalty to your AC.
Combat Style: Reckless [Improved Combat Style].
IMPROVED COMBAT ENTHUSIASM [Fighter / General]
You battle your enemy with improved enthusiastic zeal.
Prerequisites: Charisma 15, Base Attack Bonus +11, Combat Enthusiasm feat, Have at Thee feat.
Benefit: Against the target of your Combat Enthusiasm feat, you now enjoy a +2 morale bonus to all melee attack and damage rolls.
Combat Style: Happy-Go-Lucky [Combat Style Mastery].
IMPROVED DODGE [Fighter / General]
You can dodge enemies more effectively than before.
Prerequisites: Dexterity 15, Dodge feat.
Benefit: The dodge bonus of the Dodge feat increases to +2. At the beginning of each round, you may either designate a single opponent with Dodge or designated two opponents and divide the bonus between them.
IMPROVED RANGED TRIP [Fighter / General]
You can perform trips against an opponent with ranged weapons.
Prerequisites: Dexterity 15, Base Attack Bonus +8, Point Blank Shot feat, Precise Shot feat, Ranged Trip feat.
Benefit: You can make trip attempts with any ranged weapon as long as your target is within 30 feet.
IMPROVED RELOAD [Fighter / General]
You can quickly reload a repeating crossbow.
Prerequisites: Dexterity 15, Base Attack Bonus +6, Rapid Reload feat.
Benefit: Reloading a repeating crossbow is a move action that does not provoke an attack of opportunity.
Combat Style: Bolts A'Blazing [Combat Style Improvisation].
IMPROVED TOUGHNESS [General]
You can quickly reload a repeating crossbow.
Prerequisites: Constitution 15, Toughness feat.
Benefit: You gain +1 hit point per character level (up to a +20 maximum), as if your Constitution bonus had increased by 1.
INCUBINE VERSATILITY [Background / Racial]
You are not bound by the class limits typical to incubi.
Prerequisites: Incubus.
Benefit: In addition to bard, you may select one bonus favored class from the following list: cultist, fighter, rogue, sorcerer, warlock, or witch.
Special: Background feats can only be taken as a 1st-level character.
You ignore the more restrictive aspects of wearing armor.
Prerequisites: Dexterity 15, Armored Mobility feat.
Benefit: When wearing any armor in which you are proficient, the Maximum Dexterity bonus allowed by the armor is increased by +2, the Armor Check Penalty is decreased by -2 (to a minimum of 0), the Arcane Spell Failure Chance is decreased by -5%, and the maximum Speed is increased by 5ft. These benefits stack with the benefits of the Armored Mobility feat.
IMPROVED CHARGE ATTACK [Fighter / General]
You can make powerful melee attacks after a charge.
Prerequisites: Strength 13, Power Attack feat.
Benefit: When you make a single melee attack following your charge, the attack receives a +2 bonus to hit and damage, and you suffer only a –1 penalty to your AC.
Combat Style: Reckless [Improved Combat Style].
IMPROVED COMBAT ENTHUSIASM [Fighter / General]
You battle your enemy with improved enthusiastic zeal.
Prerequisites: Charisma 15, Base Attack Bonus +11, Combat Enthusiasm feat, Have at Thee feat.
Benefit: Against the target of your Combat Enthusiasm feat, you now enjoy a +2 morale bonus to all melee attack and damage rolls.
Combat Style: Happy-Go-Lucky [Combat Style Mastery].
IMPROVED DODGE [Fighter / General]
You can dodge enemies more effectively than before.
Prerequisites: Dexterity 15, Dodge feat.
Benefit: The dodge bonus of the Dodge feat increases to +2. At the beginning of each round, you may either designate a single opponent with Dodge or designated two opponents and divide the bonus between them.
IMPROVED RANGED TRIP [Fighter / General]
You can perform trips against an opponent with ranged weapons.
Prerequisites: Dexterity 15, Base Attack Bonus +8, Point Blank Shot feat, Precise Shot feat, Ranged Trip feat.
Benefit: You can make trip attempts with any ranged weapon as long as your target is within 30 feet.
IMPROVED RELOAD [Fighter / General]
You can quickly reload a repeating crossbow.
Prerequisites: Dexterity 15, Base Attack Bonus +6, Rapid Reload feat.
Benefit: Reloading a repeating crossbow is a move action that does not provoke an attack of opportunity.
Combat Style: Bolts A'Blazing [Combat Style Improvisation].
IMPROVED TOUGHNESS [General]
You can quickly reload a repeating crossbow.
Prerequisites: Constitution 15, Toughness feat.
Benefit: You gain +1 hit point per character level (up to a +20 maximum), as if your Constitution bonus had increased by 1.
INCUBINE VERSATILITY [Background / Racial]
You are not bound by the class limits typical to incubi.
Prerequisites: Incubus.
Benefit: In addition to bard, you may select one bonus favored class from the following list: cultist, fighter, rogue, sorcerer, warlock, or witch.
Special: Background feats can only be taken as a 1st-level character.
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